####################################
# China and the Warlords 27000 - 27999 by Lothos
####################################
# Behavior Flags
#	UPGPeace			= Upgrading of existing units flag
#	ChinaBackoff		= Go on the attack or no in China

# Request for Help Flags
#	ChinaFeeder1	= 10% Exp force request for help
#	ChinaFeeder2	= 20% Exp force request for help
#	ChinaFeeder3	= 30% Exp force request for help
#	ChinaFeeder4	= 40% Exp force request for help
#	ChinaFeeder5	= 50% Exp force request for help
#	ChinaFeeder6	= 60% Exp force request for help
#	ChinaFeeder7	= 70% Exp force request for help

################
# China changes to defensive AI vs Japan
#############################################
event = {
	id = 27000
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		OR = {
			war = { country = JAP country = CHI }
			AND = {
				event = 27010
				NOT = { exists = CHC }
				NOT = { exists = CSX }
				NOT = { exists = SIK }
				NOT = { exists = CXB }
				NOT = { exists = CYN }
				NOT = { exists = CGX }
				NOT = { exists = TIB }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 4
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/CHI_Japan.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_setflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
# Backoff from Japan AI
#############################################
event = {
	id = 27001
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		OR = {
			event = 22001
			event = 22002
			lost_national = { country = CHI value = 35 }
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/CHI_Backoff.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
# Event 27002 deleted
#############################################
################
# Event 27003 deleted
#############################################
################
# Event 27004 deleted
#############################################
################
# Do not use 27005 as it is in AI_CGX.txt
#############################################
################
# Event 27006 deleted
#############################################
################
# Do not use 27008 and 27009 as they are in nationalist_china.txt
#############################################
################
# China alternate AI if Japan is atwar with someone else not China (part 1)
#############################################
event = {
	id = 27010
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		NOT = { atwar = CHI }
		OR = {
			atwar = JAP
			NOT = { exists = JAP }
			ispuppet = JAP
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/CHI_WAR_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
# China alternate AI loaded to go after Japan (part 2)
#############################################
event = {
	id = 27011
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		event = 27010
		NOT = { atwar = CHI }
		NOT = { exists = CHC }
		NOT = { exists = CSX }
		NOT = { exists = SIK }
		NOT = { exists = CXB }
		NOT = { exists = CYN }
		NOT = { exists = CGX }
		NOT = { exists = TIB }
		OR = {
			exists = MAN
			control = { province = 1390 data = JAP } # Harbin
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/CHI_WAR_Japan.ai" }
		command = { type = ai which = "Air_Naval.ai" }
	}
}
################
# China turns isolationlist
#############################################
event = {
	id = 27012
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		event = 27010
		NOT = { atwar = CHI }
		NOT = { exists = CHC }
		NOT = { exists = CSX }
		NOT = { exists = SIK }
		NOT = { exists = CXB }
		NOT = { exists = CYN }
		NOT = { exists = CGX }
		NOT = { exists = TIB }
		AND = {
			NOT = { exists = MAN }
			NOT = { control = { province = 1390 data = JAP } } # Harbin
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/CHI_Isolationist.ai" }
		command = { type = ai which = "Air_Ground.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_setflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}
################
# China changes front ratio at Xi'An event
#############################################
event = {
	id = 27013
	random = no 
	country = CHI
	
	trigger = {
		ai = yes
		event = 90
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = march year = 1937 }

	action_a = {
		command = { type = ai which = "switch/CHI_ChangeFrontRatio.ai" }
	}
}
################
# Guangxi Clique puts all his forces under Chinese control
#############################################
# 27014 deleted by Lothos

################
# Shanxi changes to defensive AI vs Japan
#############################################
# 27015 deleted by Lothos

################
# China loads new front garrison parms from CGX war
########################################
event = {
	id = 27016
	random = no
	country = CHI

	trigger = {
		ai = yes
		war = { country = CHI country = CGX }
	}

	name = "AI_EVENT"
	style = 0

	date = { day = 1 month = june year = 1936 }
	offset = 7
	deathdate = { day = 30 month = august year = 1936 }

	action_a = {
		command = { type = ai which = "switch/CHI_After_CGX.ai" }
	}
}
################
# China loads initial Backoff AI
########################################
event = {
	id = 27017
	random = no
	country = CHI

	trigger = {
		ai = yes
		ai = JAP
		war = { country = CHI country = JAP }
		NOT = {war = { country = CHI country = CHC } }
		NOT = {war = { country = CHI country = CGX } }
		NOT = {war = { country = CHI country = CYN } }
		NOT = {war = { country = CHI country = CSX } }
	}

	name = "AI_EVENT"
	style = 0

	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = local_clrflag which = ChinaBackoff }
		command = { type = ai which = "switch/CHI_Backoff.ai" }
	}
}
################
# China lost to much to JAP go back on the attack
#############################################
event = {
	id = 27018
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		ai = JAP
		NOT = { local_flag = ChinaBackoff }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				year = 1937
				NOT = { year = 1939 }
				OR = {
					AND = {
						lost_national = { country = CHI value = 35 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 40 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
			AND = {
				year = 1939
				NOT = { year = 1941 }
				OR = {
					AND = {
						lost_national = { country = CHI value = 38 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 43 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
			AND = {
				year = 1941
				OR = {
					AND = {
						lost_national = { country = CHI value = 40 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 45 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = local_setflag which = ChinaBackoff }
		command = { type = ai which = "switch/CHI_Backoff_Remove.ai" }
	}
}
################
# China regained its areas go back on the defense
#############################################
event = {
	id = 27019
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		ai = JAP
		local_flag = ChinaBackoff
		war = { country = CHI country = JAP }
		NOT = {
			AND = {
				year = 1937
				NOT = { year = 1939 }
				OR = {
					AND = {
						lost_national = { country = CHI value = 35 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 40 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
			AND = {
				year = 1939
				NOT = { year = 1941 }
				OR = {
					AND = {
						lost_national = { country = CHI value = 38 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 43 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
			AND = {
				year = 1941
				OR = {
					AND = {
						lost_national = { country = CHI value = 40 }
						NOT = { control = { province = 1320 data = JAP } }
						NOT = { control = { province = 1321 data = JAP } }
					}
					AND = {
						lost_national = { country = CHI value = 45 }
						OR = {
							control = { province = 1320 data = JAP }
							control = { province = 1321 data = JAP }
						}
					}
				}
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = local_clrflag which = ChinaBackoff }
		command = { type = ai which = "switch/CHI_Backoff.ai" }
	}
}
################
# China receives EXP forces from warlords (Feeder AI)
#############################################
event = {
	id = 27020
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		OR = {
			NOT = { flag = ChinaFeeder2 }
			AND = {
				flag = ChinaFeeder2
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		NOT = { flag = ChinaFeeder3 }
		NOT = { flag = ChinaFeeder4 }
		NOT = { flag = ChinaFeeder5 }
		NOT = { flag = ChinaFeeder6 }
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 1
				NOT = { day = 2 }
			}
			AND = {
				day = 15
				NOT = { day = 16 }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = setflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27021
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		flag = ChinaFeeder1
		NOT = { flag = ChinaFeeder2 }
		OR = {
			NOT = { flag = ChinaFeeder3 }
			AND = {
				flag = ChinaFeeder3
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		NOT = { flag = ChinaFeeder4 }
		NOT = { flag = ChinaFeeder5 }
		NOT = { flag = ChinaFeeder6 }
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 3
				NOT = { day = 4 }
			}
			AND = {
				day = 17
				NOT = { day = 18 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = setflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27022
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		flag = ChinaFeeder2
		NOT = { flag = ChinaFeeder3 }
		OR = {
			NOT = { flag = ChinaFeeder4 }
			AND = {
				flag = ChinaFeeder4
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		NOT = { flag = ChinaFeeder5 }
		NOT = { flag = ChinaFeeder6 }
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 5
				NOT = { day = 6 }
			}
			AND = {
				day = 19
				NOT = { day = 20 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = setflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27023
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		NOT = { flag = ChinaFeeder2 }
		flag = ChinaFeeder3
		NOT = { flag = ChinaFeeder4 }
		OR = {
			NOT = { flag = ChinaFeeder5 }
			AND = {
				flag = ChinaFeeder5
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		NOT = { flag = ChinaFeeder6 }
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 7
				NOT = { day = 8 }
			}
			AND = {
				day = 21
				NOT = { day = 22 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = setflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27024
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		NOT = { flag = ChinaFeeder2 }
		NOT = { flag = ChinaFeeder3 }
		flag = ChinaFeeder4
		NOT = { flag = ChinaFeeder5 }
		OR = {
			NOT = { flag = ChinaFeeder6 }
			AND = {
				flag = ChinaFeeder6
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 9
				NOT = { day = 10 }
			}
			AND = {
				day = 23
				NOT = { day = 24 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = setflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27025
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		NOT = { flag = ChinaFeeder2 }
		NOT = { flag = ChinaFeeder3 }
		NOT = { flag = ChinaFeeder4 }
		flag = ChinaFeeder5
		NOT = { flag = ChinaFeeder6 }
		OR = {
			NOT = { flag = ChinaFeeder7 }
			AND = {
				flag = ChinaFeeder7
				OR = {
					AND = {
						ai = JAP
						land_percentage = { country = JAP value = 0.8 }
					}
					AND = {
						NOT = { ai = JAP }
						land_percentage = { country = JAP value = 1.3 }
					}
				}
			}
		}
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 11
				NOT = { day = 12 }
			}
			AND = {
				day = 25
				NOT = { day = 26 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = setflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27026
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		NOT = { flag = ChinaFeeder1 }
		NOT = { flag = ChinaFeeder2 }
		NOT = { flag = ChinaFeeder3 }
		NOT = { flag = ChinaFeeder4 }
		NOT = { flag = ChinaFeeder5 }
		flag = ChinaFeeder6
		NOT = { flag = ChinaFeeder7 }
		war = { country = CHI country = JAP }
		OR = {
			AND = {
				day = 13
				NOT = { day = 14 }
			}
			AND = {
				day = 27
				NOT = { day = 28 }
			}
		}
		OR = {
			AND = {
				ai = JAP
				NOT = { land_percentage = { country = JAP value = 0.7 } }
			}
			AND = {
				NOT = { ai = JAP }
				NOT = { land_percentage = { country = JAP value = 1.2 } }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = setflag which = ChinaFeeder7 }
	}
}
event = {
	id = 27027
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		atwar = no
		OR = {
			flag = ChinaFeeder1
			flag = ChinaFeeder2
			flag = ChinaFeeder3
			flag = ChinaFeeder4
			flag = ChinaFeeder5
			flag = ChinaFeeder6
			flag = ChinaFeeder7
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 0 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = clrflag which = ChinaFeeder1 }
		command = { type = clrflag which = ChinaFeeder2 }
		command = { type = clrflag which = ChinaFeeder3 }
		command = { type = clrflag which = ChinaFeeder4 }
		command = { type = clrflag which = ChinaFeeder5 }
		command = { type = clrflag which = ChinaFeeder6 }
		command = { type = clrflag which = ChinaFeeder7 }
	}
}
################
# Concentrate on not upgrading while at peace if Japan is ai
#############################################
#event = {
#	id = 27028
#	random = no
#	country = CHI
#	persistent = no
#
#	trigger = {
#		ai = yes
#		ai = JAP
#	}
#
#	date = { day = 1 month = january year = 1936 }
#	offset = 1
#	deathdate = { day = 29 month = december year = 1999 }
#
#	name = "AI_EVENT"
#	style = 0
#
#	action_a = {
#		command = { type = ai which = "switch/Upgrading_000.ai" }
#	}
#}
#event = {
#	id = 27029
#	random = no
#	country = CHI
#	persistent = no
#
#	trigger = {
#		ai = yes
#		event = 27028
#		atwar = yes
#	}
#
#	date = { day = 1 month = january year = 1937 }
#	offset = 1
#	deathdate = { day = 29 month = december year = 1999 }
#
#	name = "AI_EVENT"
#	style = 0
#
#	action_a = {
#		command = { type = ai which = "switch/Upgrading_020.ai" }
#	}
#}
################
# CHina AI Slider manipulation
#
#	Interventionism
#############################################
event = { # Interventionism
	id = 27030
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		can_change_policy = { type = interventionism value = 1 }
		NOT = { domestic = { type = interventionism value = 9 } }
	}

	name = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1955 }

	action_a = {
		command = { type = change_policy which = interventionism value = 1 }
	}
}
################
#	Hawk Lobby
#############################################
event = { # Hawk Lobby
	id = 27031
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		can_change_policy = { type = defense_lobby value = 1 }
		NOT = { domestic = { type = defense_lobby value = 9 } }
	}

	name = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1955 }

	action_a = {
		command = { type = change_policy which = defense_lobby value = 1 }
	}
}
################
#	Standing Army
#############################################
event = { # Standing Army
	id = 27032
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		can_change_policy = { type = professional_army value = 1 }
		#NOT = { domestic = { type = professional_army value = 9 } }
	}

	name = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1955 }

	action_a = {
		command = { type = change_policy which = professional_army value = 1 }
	}
}

################
# IC/Army balance events by Pang Bingxun
#############################################

event = { 
	id = 27033
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_000 }
		OR = {
			AND = {
				NOT = { ai = JAP }
				NOT = { army = 125 }
			}
			AND = {
				ai = JAP
				OR = {
					event = 7006 # Shanxi inheritied
					NOT = { exists = CSX }
					war = { country = CHI country = CSX }
				}
				OR = {
					event = 7007 # Yunnan inheritied
					NOT = { exists = CYN }
					war = { country = CHI country = CYN }
				}
				OR = {
					event = 7008 # Xibei inheritied
					NOT = { exists = CXB }
					war = { country = CHI country = CXB }
				}
				OR = {
					event = 7009 # Guangxi inheritied
					NOT = { exists = CGX }
					war = { country = CHI country = CGX }
				}
				NOT = { army = 100 }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_000.ai" }
		command = { type = local_setflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27034
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_025 }
		OR = {
			AND = {
				NOT = { ai = JAP }
				NOT = { army = 150 }
				army = 125
			}
			AND = {
				ai = JAP
				OR = {
					event = 7006 # Shanxi inheritied
					NOT = { exists = CSX }
					war = { country = CHI country = CSX }
				}
				OR = {
					event = 7007 # Yunnan inheritied
					NOT = { exists = CYN }
					war = { country = CHI country = CYN }
				}
				OR = {
					event = 7008 # Xibei inheritied
					NOT = { exists = CXB }
					war = { country = CHI country = CXB }
				}
				OR = {
					event = 7009 # Guangxi inheritied
					NOT = { exists = CGX }
					war = { country = CHI country = CGX }
				}
				NOT = { army = 125 }
				army = 100
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_025.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_setflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27035
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_050 }
		OR = {
			AND = {
				NOT = { ai = JAP }
				NOT = { army = 175 }
				army = 150
			}
			AND = {
				ai = JAP
				OR = {
					event = 7006 # Shanxi inheritied
					NOT = { exists = CSX }
					war = { country = CHI country = CSX }
				}
				OR = {
					event = 7007 # Yunnan inheritied
					NOT = { exists = CYN }
					war = { country = CHI country = CYN }
				}
				OR = {
					event = 7008 # Xibei inheritied
					NOT = { exists = CXB }
					war = { country = CHI country = CXB }
				}
				OR = {
					event = 7009 # Guangxi inheritied
					NOT = { exists = CGX }
					war = { country = CHI country = CGX }
				}
				NOT = { army = 150 }
				army = 125
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_050.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_setflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27036
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_075 }
		OR = {
			AND = {
				NOT = { ai = JAP }
				army = 175
			}
			AND = {
				ai = JAP
				OR = {
					event = 7006 # Shanxi inheritied
					NOT = { exists = CSX }
					war = { country = CHI country = CSX }
				}
				OR = {
					event = 7007 # Yunnan inheritied
					NOT = { exists = CYN }
					war = { country = CHI country = CYN }
				}
				OR = {
					event = 7008 # Xibei inheritied
					NOT = { exists = CXB }
					war = { country = CHI country = CXB }
				}
				OR = {
					event = 7009 # Guangxi inheritied
					NOT = { exists = CGX }
					war = { country = CHI country = CGX }
				}
				army = 150
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_075.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_setflag which = max_factor_075 }
	}
}

################
# Supply/Money balance events by Pang Bingxun
#############################################

event = { 
	id = 27037
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		OR = {
			AND = {
				money = 500
				NOT = { year = 1939 } # supply minister in 1939
			}
			money = 5000 # Prevent hard landing
		}
		OR = {
			AND = {
				NOT = { supplies = 500 }
				NOT = { army = 175 }
			}
			AND = {
				NOT = { supplies = 1500 }
				NOT = { army = 150 }
			}
			AND = {
				NOT = { supplies = 6000 }
				OR = {
					NOT = { army = 125 }
					NOT = { year = 1939 }
					NOT = { ai = JAP }
				}
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = supplies value = 200 }
		command = { type = money value = -100 }
	}
}

################
# Reinforcements balance events by Pang Bingxun
#############################################

event = { 
	id = 27038
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = reinforcement_020 }
		NOT = { manpower = 1 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/reinforcement_020.ai" }
		command = { type = local_setflag which = reinforcement_020 }
		command = { type = local_clrflag which = reinforcement_050 }
	}
}

event = { 
	id = 27039
	random = no 
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = reinforcement_050 }
		manpower = 3
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/reinforcement_050.ai" }
		command = { type = local_clrflag which = reinforcement_020 }
		command = { type = local_setflag which = reinforcement_050 }
	}
}

################
# Chinese Military Building AI
#############################################

event = {
	id = 27040
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_inf }
		OR = {
			NOT = { army = 90 }
			AND = {
				NOT = { army = 180 }
				NOT = { technology = 1110 } # 1937 Mtn
			}
		}
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_inf.ai" }
		command = { type = local_setflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27041
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_mtn }
		technology = 1110  # 1937 Mtn
		army = 90
		NOT = { army = 180 }
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_mtn.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_setflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27042
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_standard }
		army = 180
		OR = {
			NOT = { army = 240 }
			NOT = { ic = 109 } # no sufficient research for navy
		}
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_standard.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_setflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27043
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_navy }
		army = 240
		ic = 109 # sufficient research for navy, 80 base ic times 1.35 is 108
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_navy.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_setflag which = chi_build_navy }
	}
}

################
# Increase Chinas naval research if more than 4 tech slots
#############################################

event = {
	id = 27044
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_naval_research }
		ic = 109 # sufficient research for navy, 80 base ic times 1.35 is 108
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_naval_research.ai" }
		command = { type = local_setflag which = chi_naval_research }
		command = { type = local_clrflag which = chi_regular_research }
	}
}

event = {
	id = 27045
	random = no
	country = CHI
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_regular_research }
		NOT = { ic = 109 } # sufficient research for navy, 80 base ic times 1.35 is 108
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_regular_research.ai" }
		command = { type = local_clrflag which = chi_naval_research }
		command = { type = local_setflag which = chi_regular_research }
	}
}

####################################
# China 27500 - 27599 = Minister Change Events
####################################
################
# Minister of Security Section 22500 - 22509
#############################################
event = { # Dai Li takes power
	id = 27500
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52063 # Dai Li
		NOT = { InCabinet = 52063 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ministerofsecurity which = 52063 }
		command = { type = dissent value = -1 }
	}
}
################
# Chief of Staff Section 27510 - 27519
#############################################
event = { # Bai Chongxi takes power
	id = 27510
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52088 # Bai Chongxi
		NOT = { InCabinet = 52088 }
		OR = {
			NOT = { manpower = 400 }
			NOT = {
				atwar = yes
				NOT = { minister = 52093 } # Xu Zuyi
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = chiefofstaff which = 52088 }
		command = { type = dissent value = -1 }
	}
}
event = { # Xu Zuyi takes power
	id = 27511
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		atwar = yes
		manpower = 400
		minister = 52093 # Xu Zuyi
		NOT = { InCabinet = 52093 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = chiefofstaff which = 52093 }
		command = { type = dissent value = -1 }
	}
}
################
# Head of Intelligence Section 27520 - 27529
#############################################
event = { # He Yaozu takes power
	id = 27520
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52079 # He Yaozu
		NOT = { InCabinet = 52079 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ministerofintelligence which = 52079 }
		command = { type = dissent value = -1 }
	}
}
################
# Chief of the Army Section 27530 - 27539
#############################################
event = { # Chiang Kai-shek takes power
	id = 27530
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52118 # Chiang Kai-shek
		NOT = { InCabinet = 52118 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = chiefofarmy which = 52118 }
		command = { type = dissent value = -1 }
	}
}
event = { # Zhang Xueliang takes power
	id = 27531
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52008 # Zhang Xueliang
		NOT = { InCabinet = 52008 }
		NOT = { minister = 52118 } # Chiang Kai-shek
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = chiefofarmy which = 52008 }
		command = { type = dissent value = -1 }
	}
}
################
# Armament Minister Section 27540 - 27549
#############################################
event = { # Huang Chenzuo takes power
	id = 27540
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52047 # Huang Chenzuo
		NOT = { InCabinet = 52047 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = armamentminister which = 52047 }
		command = { type = dissent value = -1 }
	}
}
event = { # Bai Chongxi takes power
	id = 27541
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52045 # Bai Chongxi Chenzuo
		NOT = { InCabinet = 52045 }
		NOT = { minister = 52047 } # Huang Chenzuo
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = armamentminister which = 52045 }
		command = { type = dissent value = -1 }
	}
}
################
# Chief of Air Minister Section 27550 - 27559
#############################################
event = { # Huang Chenzuo takes power
	id = 27550
	random = no 
	country = CHI
	persistent = yes
	
	trigger = {
		ai = yes
		minister = 52108 # Huang Chenzuo
		NOT = { InCabinet = 52108 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = chiefofair which = 52108 }
		command = { type = dissent value = -1 }
	}
}


################
# U87 - Nanjing China
#############################################

################
# IC/Army balance events by Pang Bingxun
#############################################

event = { 
	id = 27046
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_000 }
		NOT = { army = 100 }
		manpower = 100
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_000.ai" }
		command = { type = local_setflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27047
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_025 }
		OR = {
			AND = {
				army = 100
				NOT = { army = 125 }
				manpower = 75
			}
			AND = {
				manpower = 75
				NOT = { manpower = 100 }
				NOT = { army = 100 }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_025.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_setflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27048
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_050 }
		OR = {
			AND = {
				army = 125
				NOT = { army = 150 }
				manpower = 50
			}
			AND = {
				manpower = 50
				NOT = { manpower = 75 }
				NOT = { army = 100 }
			}
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_050.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_setflag which = max_factor_050 }
		command = { type = local_clrflag which = max_factor_075 }
	}
}

event = { 
	id = 27049
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = max_factor_075 }
		OR = {
			army = 150
			NOT = { manpower = 25 }
		}
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/max_factor_075.ai" }
		command = { type = local_clrflag which = max_factor_000 }
		command = { type = local_clrflag which = max_factor_025 }
		command = { type = local_clrflag which = max_factor_050 }
		command = { type = local_setflag which = max_factor_075 }
	}
}



################
# Reinforcements balance events by Pang Bingxun
#############################################

event = { 
	id = 27050
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = reinforcement_020 }
		NOT = { manpower = 1 }
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/reinforcement_020.ai" }
		command = { type = local_setflag which = reinforcement_020 }
		command = { type = local_clrflag which = reinforcement_050 }
	}
}

event = { 
	id = 27051
	random = no 
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = reinforcement_050 }
		manpower = 3
	}

	name = "AI_EVENT"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	action_a = {
		command = { type = ai which = "switch/reinforcement_050.ai" }
		command = { type = local_clrflag which = reinforcement_020 }
		command = { type = local_setflag which = reinforcement_050 }
	}
}

################
# Chinese Military Building AI
#############################################

event = {
	id = 27052
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_inf }
		manpower = 25
		OR = {
			NOT = { army = 90 }
			AND = {
				NOT = { army = 180 }
				NOT = { technology = 1110 } # 1937 Mtn
			}
		}
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_inf.ai" }
		command = { type = local_setflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27053
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_mtn }
		technology = 1110  # 1937 Mtn
		manpower = 25
		army = 90
		NOT = { army = 180 }
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_mtn.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_setflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27054
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_standard }
		OR = {
			AND = {
				army = 180
				OR = {
					NOT = { army = 240 }
					NOT = { ic = 120 } # no sufficient research for navy
				}
			}
			NOT = { manpower = 25 }
		}
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_standard.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_setflag which = chi_build_standard }
		command = { type = local_clrflag which = chi_build_navy }
	}
}

event = {
	id = 27055
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_build_navy }
		army = 240
		ic = 120 # sufficient research for navy, 80 base ic times 1.5 is 120
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_build_navy.ai" }
		command = { type = local_clrflag which = chi_build_inf }
		command = { type = local_clrflag which = chi_build_mtn }
		command = { type = local_clrflag which = chi_build_standard }
		command = { type = local_setflag which = chi_build_navy }
	}
}

################
# Increase Chinas naval research if more than 4 tech slots
#############################################

event = {
	id = 27056
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_naval_research }
		ic = 120 # sufficient research for navy, 80 base ic times 1.5 is 120
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_naval_research.ai" }
		command = { type = local_setflag which = chi_naval_research }
		command = { type = local_clrflag which = chi_regular_research }
	}
}

event = {
	id = 27057
	random = no
	country = U87
	persistent = yes

	trigger = {
		ai = yes
		NOT = { local_flag = chi_regular_research }
		NOT = { ic = 120 } # sufficient research for navy, 80 base ic times 1.5 is 120
	}

	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1999 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		command = { type = ai which = "switch/chi_regular_research.ai" }
		command = { type = local_clrflag which = chi_naval_research }
		command = { type = local_setflag which = chi_regular_research }
	}
}
